Post by steevodeevo on Apr 29, 2008 10:48:07 GMT
think this will be great fun for su as a Group AND importantly provide something useful for players still trying to level as well as lvl 50 PvP'ers looking for contention points and trying to flip ports Loot will be cool as well.
Taken from devlog 1.3:
Fleets: These are large, non-aggressive, groups of high level NPCs. They sail around in packs of 8 or 12 (8 being more common) level 50 ships. The goal is that an organized group of players can attack these fleets and generate a large amount of unrest from sinking them. Nationals have three different kinds of fleets: 1) Patrolling Fleets: 8 level 50 frigates. Sinking all 8 generates about 300 unrest. 2) Maneuvering Fleets: 5 elite SOLs (they cannot be captured), and 7 non-elite escorting frigates. Sinking all generates about 450 unrest. The elite SOLs have improved loot tables. 3) Resupply Fleets: 1 Elite Couronne Gallon (that can't be captured), 4 elite Ships of the Line (that can't be captured), and 7 escorting frigates. The Galleon drops a huge amount of potentially very valuable loot. The SOLs have improved loot tables, and the escorts have the normal navy loot tables. Sinking all will generate roughly 450 unrest. Resupply Fleets are quite rare, particularly at ports that are not in unrest or contention. Pirates have 2 different kinds of fleets: 1) Lurking Fleets: 1 Elite level 50 frigate and 7 regular level 50 frigates. The elite frigate has improved loot tables. Sinking all ships generates roughly 300 unrest. 2) Hunting Fleets: 6 Elite level 50 frigates and 6 regular level 50 frigates. The elite frigates have improved loot tables. Sinking all ships generates roughly 450 unrest.
Taken from devlog 1.3:
Fleets: These are large, non-aggressive, groups of high level NPCs. They sail around in packs of 8 or 12 (8 being more common) level 50 ships. The goal is that an organized group of players can attack these fleets and generate a large amount of unrest from sinking them. Nationals have three different kinds of fleets: 1) Patrolling Fleets: 8 level 50 frigates. Sinking all 8 generates about 300 unrest. 2) Maneuvering Fleets: 5 elite SOLs (they cannot be captured), and 7 non-elite escorting frigates. Sinking all generates about 450 unrest. The elite SOLs have improved loot tables. 3) Resupply Fleets: 1 Elite Couronne Gallon (that can't be captured), 4 elite Ships of the Line (that can't be captured), and 7 escorting frigates. The Galleon drops a huge amount of potentially very valuable loot. The SOLs have improved loot tables, and the escorts have the normal navy loot tables. Sinking all will generate roughly 450 unrest. Resupply Fleets are quite rare, particularly at ports that are not in unrest or contention. Pirates have 2 different kinds of fleets: 1) Lurking Fleets: 1 Elite level 50 frigate and 7 regular level 50 frigates. The elite frigate has improved loot tables. Sinking all ships generates roughly 300 unrest. 2) Hunting Fleets: 6 Elite level 50 frigates and 6 regular level 50 frigates. The elite frigates have improved loot tables. Sinking all ships generates roughly 450 unrest.